Welcome on the Daídalos project's official website
2009-03-07New screenshots for a new version

The delay between two different versions is pretty long (3 month and so), so i decided to try releasing more often new versions even if the content of those versions will be smaller in order to keep the delay.
For the next version, which will normally be the alpha 0.416 version, I have put most of my effort in order to increase the comfort of the menus. I don't want to give too much details because it's not the subject of this news, mais this modifications will result in a better comfort in the menus.

The other important point that will be available in the next version is the implementation of the impacts. Currently the weapons are more likes toys than real weapons without impacts, so this is a major update.
In the meantime i've prepared some new screenshots in order to illustrate the impacts.

 

Latest news

2011-02-25 - 2011.02.25 build release 2011-02-14 - 2011.02.14 build release
2011-02-11 - First release of the Alph... 2010-12-09 - New video
2010-11-20 - Opening of the forum 2010-11-19 - Project's progress
2010-09-26 - New technical video 2010-09-09 - Fist technical video
2010-09-02 - A new beginning 2010-03-15 - Screenshot of the first i...
2010-02-06 - 64Bits version available 2009-12-16 - Alpha 0.85 version release
2009-12-14 - New video 2009-10-28 - Alpha 0.8 version release
2009-10-24 - The end is near... 2009-10-12 - News and screenshots
2009-08-30 - Screenshots of the projec... 2009-07-20 - New version available
2009-07-12 - Illustration of the Occlu... 2009-07-10 - Performances comparison 0...
2009-06-25 - The fair of the particles 2009-05-04 - New optimizations
2009-03-10 - New version of Daí... 2009-03-07 - New screenshots for a new...
2009-02-19 - The project is out 2009-02-17 - Weapon handling - Second ...
2009-02-09 - Performances comparison 0... 2009-02-03 - New video
2009-01-27 - Weapon handling - First part 2009-01-06 - Back-face Culling
2008-11-12 - The project is out 2008-10-30 - New screenshots
2008-11-01 - Delay in the release date 2008-09-14 - Alpha demo 0.102
2008-09-13 - Release of the alpha version 2008-09-07 - New video
2008-09-04 - Alpha demo 2008-08-30 - The anisotropic filter
2008-08-29 - Additions and updates 2008-08-26 - New objects
2008-08-24 - Mouse handling 2008-08-23 - New screenshots
2008-08-21 - New objects 2008-08-20 - The gamma level
2008-08-19 - Antialiasing 2008-08-19 - Collisions - Part 2
2008-08-13 - The joys of the fog 2008-08-09 - First weapon!
2008-08-07 - The pillars 2008-08-06 - Collisions
2008-08-03 - Let there be light! 2008-08-01 - Level handling
2008-07-31 - First visual 2008-07-24 - Project presentation

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