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2009-02-09Performances comparison 0.178 - 0.3xx

I decided to do some performance tests on small configurations in order to have statistics on the performance gains that will provide the new version of Daídalos. The tests that will follow have been realized with to following configuration:

Resolution: 1024*768
Fullscreen: Enabled
Texture quality: High
View: Medium
Anisotropic filter: Disabled
Antialiasing: Disabled
Only the light quality will be changed on the following tests because that is the only option that will have an influence on the optimizations. The computers used during the tests are as follow:

 

 

Here's now the results. They correspond to the average fps on the alpha test map.

 

 

 

What we can conclude about these results, is that the performance gain is in fact superior than 50% (as contrary as I said before).

We can also see that the more the quality of light is set, the lesser is the lost beteween two successive qualty. The optimizations are pretty helpfull for small configurations, even if the fps are not quite enough for those type of configuration.

There is probably still some work that can be done to upgrade these optimizations, so I hope being able to make Daídalos more playable for the less powerfull computers.


Now about the release date of this version, it should be close even if everything is not done yet. I'm close to the end of this version, so stay tuned.

Latest news

2011-02-25 - 2011.02.25 build release 2011-02-14 - 2011.02.14 build release
2011-02-11 - First release of the Alph... 2010-12-09 - New video
2010-11-20 - Opening of the forum 2010-11-19 - Project's progress
2010-09-26 - New technical video 2010-09-09 - Fist technical video
2010-09-02 - A new beginning 2010-03-15 - Screenshot of the first i...
2010-02-06 - 64Bits version available 2009-12-16 - Alpha 0.85 version release
2009-12-14 - New video 2009-10-28 - Alpha 0.8 version release
2009-10-24 - The end is near... 2009-10-12 - News and screenshots
2009-08-30 - Screenshots of the projec... 2009-07-20 - New version available
2009-07-12 - Illustration of the Occlu... 2009-07-10 - Performances comparison 0...
2009-06-25 - The fair of the particles 2009-05-04 - New optimizations
2009-03-10 - New version of Daí... 2009-03-07 - New screenshots for a new...
2009-02-19 - The project is out 2009-02-17 - Weapon handling - Second ...
2009-02-09 - Performances comparison 0... 2009-02-03 - New video
2009-01-27 - Weapon handling - First part 2009-01-06 - Back-face Culling
2008-11-12 - The project is out 2008-10-30 - New screenshots
2008-11-01 - Delay in the release date 2008-09-14 - Alpha demo 0.102
2008-09-13 - Release of the alpha version 2008-09-07 - New video
2008-09-04 - Alpha demo 2008-08-30 - The anisotropic filter
2008-08-29 - Additions and updates 2008-08-26 - New objects
2008-08-24 - Mouse handling 2008-08-23 - New screenshots
2008-08-21 - New objects 2008-08-20 - The gamma level
2008-08-19 - Antialiasing 2008-08-19 - Collisions - Part 2
2008-08-13 - The joys of the fog 2008-08-09 - First weapon!
2008-08-07 - The pillars 2008-08-06 - Collisions
2008-08-03 - Let there be light! 2008-08-01 - Level handling
2008-07-31 - First visual 2008-07-24 - Project presentation

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